However,
the current atmosphere of the domestic game market , such a behavior
than to attract players with a FFXIV Gil of temptations into the inside ,
with a variety yuan trap to kidnap players and earn big money for an
existing game routine , such literate action destined to be highbrow, and is a thankless .
Brand
+ culture , must also be the future form of the game industry ,
especially in the game industry, increasing competition , market share
decreased client games , web games fast food and fast exacerbate the
phenomenon of death ,
mobile game " night delete " and make money more
and more difficult in the context of a truly literate and have the
brand appeal of the game , is indeed to improve user stickiness , to
avoid fickle very good.
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